Black Panther - Texture/Lookdev VFX work (2018)

Hey all!
Here are some shots from the Ceremony Dance sequence from the movie Black Panther (2018) in which I had the honor to contribute last year as a Texture Painter/Lookdev artist along with the fantastic Scanline VFX team.
It was amazing to work on such a powerful sequence.
I was responsible for the initial and intermediate textures and look development of the panther statues along with textures and lookdev for the barges that can be seen far away from the camera. (I left the studio before we finished the movie so other artists might have adjusted some of the maps)

I used Mari and Substance Painter for textures and Vray for shading.

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera). (I left the studio before we finished the movie so other artists might have adjusted some of the maps)

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera). (I left the studio before we finished the movie so other artists might have adjusted some of the maps)

I was responsible for textures and lookdev for all panther statues and CG barges.

I was responsible for textures and lookdev for all panther statues and CG barges.

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera).

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera).

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera).

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera).

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera).

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera).

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera).

I was responsible for textures and lookdev for all panther statues and CG barges (the ones that aren't close to camera).