Hey guys, this is the second part of a few tools and tricks that I've been using quite a lot in my UV workflow for Visual Effects. Nothing fancy, but I hope these gifs can help you somehow.
You can see the Part I here:
https://www.artstation.com/artwork/aRyyn2
Part III is coming soon and I'll showcase some tips to keep in my while unwrapping organic models.
You can check a more in-depth article about UVs on my website: http://www.paulhpaulino.com/6-tips-to-improve-your-uv-mapping-workflow/
Let me know in the comment section what kind of breakdown you would like to see in the future!
The model used was provided by my friend Leo Krajden:
https://www.artstation.com/leokrajden
IG: instagram.com/paulhpaulino