Hey guys, this is the second part of my series of baking tips and tricks for Visual Effects. This one I focus on creating cavity masks. I present three different methods that you can use, using Mudbox or Zbrush. You can check part I here: https://www.artstation.com/artwork/rROGo5
You can check a more in-depth article in my website: http://www.paulhpaulino.com/improve-your-organic-textures-with-a-cavity-map
Let me know in the comment section what kind of breakdown you would like to see in the future!
The Cassowary model used was provided by my friend Daniel S. Rodrigues: https://www.artstation.com/artwork/KzkXo