Hey guys,
I would like to share with you a more professional approach when it comes to presenting an asset ready for VFX production. Aside from the studio environment setup, I also created a primary "contact sheet" where I showcase a few passes used in lookdev. Of course, this process varies a lot from company to company. I used Nuke to do this basic comp setup.
I used a basic HDRI setup from hdri haven that you can find here:
https://hdrihaven.com/hdri/?c=high%20contrast&h=studio_small_07
"Leviathan" is a cinematic/film asset which was modeled by the talented David Letondor (www.artstation.com/davidletondor), who provided the model so I could work on UV's, textures, and lookdev for my upcoming Advanced Texturing class at Think Tank online.
In my class, I'm going to cover all the aspects of creating advanced textures for VFX production. More info here: https://www.tttc.ca/online/